LibWeb/WebGL: Move extensions into their own folder

This commit is contained in:
Luke Wilde
2025-01-10 14:27:03 +00:00
committed by Andreas Kling
parent cfbd125e57
commit de77a5e3ea
15 changed files with 30 additions and 26 deletions

View File

@@ -0,0 +1,21 @@
#import <WebGL/Extensions/WebGLVertexArrayObjectOES.idl>
#import <WebGL/Types.idl>
// https://registry.khronos.org/webgl/extensions/OES_vertex_array_object/
// NOTE: Original OES_vertex_array_object name is changed to title case,
// so it matches corresponding C++ class name, and does not require
// IDL generator to handle snake_case to TitleCase conversion.
// Having a different name is totally fine, because LegacyNoInterfaceObject
// prevents the name from being exposed to JavaScript.
[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface OESVertexArrayObject {
// Same note as WebGLRenderingContextBase:
// Functions that have the [WebGLHandlesContextLoss] extended attribute in the spec do not have them here.
const GLenum VERTEX_ARRAY_BINDING_OES = 0x85B5;
WebGLVertexArrayObjectOES createVertexArrayOES();
undefined deleteVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
GLboolean isVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
undefined bindVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
};