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Kernel/Graphics: Remove unused overloaded write methods of Console
If we happen to print a string, we could use a StringView instead. For now, let's remove them entirely.
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@@ -339,18 +339,10 @@ void FramebufferConsole::write(size_t x, size_t y, char ch, Color background, Co
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}
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}
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void FramebufferConsole::write(size_t, size_t, String, Color, Color) const
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{
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TODO();
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}
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void FramebufferConsole::write(size_t x, size_t y, char ch) const
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{
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write(x, y, ch, m_default_background_color, m_default_foreground_color);
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}
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void FramebufferConsole::write(size_t, size_t, String) const
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{
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TODO();
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}
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void FramebufferConsole::write(char ch) const
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{
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