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LibJS/Bytecode: Flatten bytecode to a contiguous representation
Instead of keeping bytecode as a set of disjoint basic blocks on the
malloc heap, bytecode is now a contiguous sequence of bytes(!)
The transformation happens at the end of Bytecode::Generator::generate()
and the only really hairy part is rerouting jump labels.
This required solving a few problems:
- The interpreter execution loop had to change quite a bit, since we
were storing BasicBlock pointers all over the place, and control
transfer was done by redirecting the interpreter's current block.
- Exception handlers & finalizers are now stored per-bytecode-range
in a side table in Executable.
- The interpreter now has a plain program counter instead of a stream
iterator. This actually makes error stack generation a bit nicer
since we just have to deal with a number instead of reaching into
the iterator.
This yields a 25% performance improvement on this microbenchmark:
for (let i = 0; i < 1_000_000; ++i) { }
But basically everything gets faster. :^)
This commit is contained in:
@@ -30,27 +30,6 @@ BasicBlock::~BasicBlock()
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}
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}
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void BasicBlock::dump(Bytecode::Executable const& executable) const
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{
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Bytecode::InstructionStreamIterator it(instruction_stream());
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if (!m_name.is_empty())
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warn("{}", m_name);
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if (m_handler || m_finalizer) {
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warn(" [");
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if (m_handler)
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warn(" Handler: {}", Label { *m_handler });
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if (m_finalizer)
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warn(" Finalizer: {}", Label { *m_finalizer });
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warn(" ]");
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}
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warnln(":");
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while (!it.at_end()) {
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warnln("[{:4x}] {}", it.offset(), (*it).to_byte_string(executable));
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++it;
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}
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}
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void BasicBlock::grow(size_t additional_size)
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{
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m_buffer.grow_capacity(m_buffer.size() + additional_size);
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