This is really bare bone as we only support the `xyz-d50` color space
for the moment.
It makes us pass the following WPT tests:
- css/css-color/predefined-016.html
- css/css-color/xyz-d50-001.html
- css/css-color/xyz-d50-002.html
CSS Syntax 3 (https://drafts.csswg.org/css-syntax) has changed
significantly since we implemented it a couple of years ago. Just about
every parsing algorithm has been rewritten in terms of the new token
stream concept, and to support nested styles. As all of those
algorithms call into each other, this is an unfortunately chonky diff.
As part of this, the transitory types (Declaration, Function, AtRule...)
have been rewritten. That's both because we have new requirements of
what they should be and contain, and also because the spec asks us to
create and then gradually modify them in place, which is easier if they
are plain structs.
These were used to provide a layer of abstraction between ResourceLoader
and the networking backend. Now that we only have RequestServer, we can
remove these adapters to make the code a bit easier to follow.
Now that we use libcurl, there's no reason to keep Qt networking around.
Further, it doesn't support all features we need anyways, such as non-
buffered request handling for SSE.
Now we can register jobs and they will be executed on the event loop
"later". This doesn't feel like the right place to execute them, but
the spec needs some updates in this regard anyway.
There is an issue where gifs with many frames cannot be loaded, as each
bitmap is sent over IPC using a separate file descriptor, and there is
limit on the maximum number of descriptors per IPC message. Thus, trying
to load gifs with more than 64 frames (the current limit) causes the
image decoder process to die.
This commit introduces the BitmapSequence class, which is a thin wrapper
around the type Vector<Optional<NonnullRefPtr<Gfx::Bitmap>>> and
provides an IPC encode/decode routine that collates all bitmap data into
a single buffer so that only a single file descriptor is required per
IPC transfer, even if multiple frames are being sent.
We had numerous NiH-based implementations of audio formats and metadata
that we now no longer need because we either don't make use of the code,
or we replaced its implementation by FFmpeg.
This loader supports whatever format libavformat and libavcodec can
handle. Currently only seekable streams are supported, and we still have
some limitations as to the number of channels and sample format.
Plays all non-streaming audio files at:
https://tools.woolyss.com/html5-audio-video-tester/
The vcpkg install is handled through an action to run vcpkg install with
the private --x-install-root flag that their CMake toolchain file uses
to install dependencies into a build-time directory.
The build assumed QT or AppKit are the only build UI frameworks. This
extends the default assumption away from that to start experimenting
with building on other platforms.
The `gn` build did not generate the CMake configuration file for the
backtrace module. Update the rules to configure the generated macros
mirroring the CMake build.
The file is not committed to disk until the close which occurs at the
termination of the scope. Extract the `rename` to outside the scope
allowing this to work on Windows. The `download_file` utility downloads
a file in the `gn` build.
Depending on usage, `@layer` has two forms, with two different CSSOM
types. One simply lists layer names and the other defines a layer with
its contained rules.
This is only used for CSS style sheets. One case wants it as a String,
and the others don't care, but will in future also want to have the
source as a String.
Instead of CSSColorValue holding a Gfx::Color, make it an abstract class
with subclasses for each different color function, to match the Typed-OM
spec. This means moving the color calculations from the parsing code to
the `to_color()` method on the style value.
This lets us have calc() inside a color function, instead of having to
fully resolve the color at parse time. The canvas fillStyle tests have
been updated to reflect this.
The other test change is Screenshot/css-color-functions.html: previously
we produced slightly different colors for an alpha of 0.5 and one of
50%, and this incorrect behavior was baked into the test. So now it's
more correct. :^)