For now, just use the first audio channel in the /dev/audio directory.
In the future we can add support for watching and loading other channels
so we can route audio to multiple sound cards on the system.
It's really annoying to write `console.log(JSON.stringify(something))`
in scripts, and the output is less than easily readable.
This exposes the existing `print(Value)` function into the JS world, and
allows us to write `print(something)` and get a neat representation in
the console.
Emitting tokens on EOF caused an infinite loop, freezing the app, which
could be a bit annoying when writing an HTML comment at the end of
the file in Text Editor. :^)
Commit b193351a99 caused the HTML comments to flash when changing
the text cursor. Also, when double-clicking on a comment, the selection
started from the beginning of the file instead.
The following message was displaying when `TOKENIZER_TRACE_DEBUG`
was enabled:
(Tokenizer::nth_last_position) Invalid position requested: 4th-last
of 4. Returning (0-0).
Changing the `nth_last_position` to 3 fixes this. I'm guessing that's
because the parser is at that moment on the second hyphen of the `<!--`
string, so it has to go back only by three characters.
Because the wake pipe is thread-local, it was previously not possible
to wake an event loop across a thread. Therefore, this commit
rearchitects event loop waking by making the wake function a member of
the event loop itself and having it keep a pointer to its thread's wake
pipe. The global wake() function calls wake on the current thread's
event loop.
This also fixes a bug in BackgroundAction: it should wake the event loop
it was created on, instead of the current thread's event loop.
Previously, event loop stacks on non-main threads would always crash
because the condition for "am I the lowest-stacked loop" was still
"am I the main loop", which of course is no longer sensible. A simple
switch to `is_instantiated` fixes this.
When triple clicking a line in the terminal the selection will span the
whole line. However, after dragging down to lines above/below the
selection will stop at the cursor.
Instead, the expected functionality of triple clicking and dragging is
to select the whole line and any whole lines dragged to after the triple
click.
Previously, the triple line counter would get reset as soon as the whole
line was selected. This patch resets the m_triple_click_timer in the
mouse up event, so that the triple click selecting functionality is
maintained during the entire click event and terminated when the event
is over.
This matches the likes of the adopt_{own, ref}_if_nonnull family and
also frees up the name to allow us to eventually add OOM-fallible
versions of these functions.
Now that expression evaluation can use TRY, we can allow binary operator
methods to fail as well. This also fixes a few instances of converting a
Value to a double when we meant to convert to an integer.
If a tuple has a single value, perform a comparison using that singular
value. This allows, for example, comparisons of the form "(1) < 4",
where (1) is a single element tuple.
This reverts commit 3a184f7841.
This broke a number of test262 tests under "TypedArrayConstructors".
The issue is that the CanonicalNumericIndexString AO should not fail
for inputs like "1.1", despite them not being integral indices.
The difference should be between m_utf8_iterator and the
the new position, if m_prev_utf8_iterator is used one fewer
source position is popped than required.
This issue was not apparent on most pages since restore_to
used for tokens such <!doctype> that are normally
followed by a newline that resets the column to zero,
but it can be seen on pages with minified HTML.
Now we emit CreateVariable and SetVariable with the appropriate
initialization/environment modes, much closer to the spec.
This makes a whole lot of things like let/const variables, function
and variable hoisting and some other things work :^)
Instead of crashing on the spot, return a descriptive error that will
eventually continue its days as a javascript "InternalError" exception.
This should make random crashes with BC less likely.
This patch makes check_identifier_name_for_assignment_validity()
take a FlyString instead of a StringView. We then exploit this by
passing FlyString in more places via flystring_value().
This gives a ~1% speedup when parsing the largest Discord JS file.
When parsing identifiers, we ultimately want to sink the token string
into a FlyString anyway, and since Token may have a FlyString already
inside it, this allows us to bypass the costly FlyString(StringView).
This gives a ~3% speedup when parsing the largest Discord JS file.
Everyone who calls this already has a FlyString, so we were doing *way*
more work by pessimizing it to a StringView.
This gives a ~2% speedup when parsing the largest Discord JS file.
If the current character under the lexer cursor is ASCII, we don't need
to create a Utf8View to consume a full code point.
This gives a ~3% speedup when parsing the largest Discord JS file.
The vast majority of objects do not, and are unlikely to ever need
indexed property storage. By delaying the creation of the backing
store of IndexedProperties we reduce the memory used by each object
and reduce allocation and deallocation by somewhere between 20 and
30%
When performing GetValue on a primitive type we do not need to perform
the ToObject conversion as it will resolve to a property on the
prototype object.
To avoid this we skip the initial ToObject conversion on the base value
as it only serves to get the primitive's boxed prototype. We further
specialize on PrimitiveString in order to get efficient behaviour
behaviour for the direct properties.
Depending on the tests anywhere from 20 to 60%, with significant loop
overhead.
The spec version of canonical_numeric_index_string is absurdly complex,
and ends up converting from a string to a number, and then back again
which is both slow and also requires a few allocations and a string
compare.
Instead lets use the logic we already have as that is much more
efficient.
This improves performance of all non-numeric property names.