Typeface is a more widely used name for the data represented by
class previously named VectorFont.
Now:
- Typeface represents decoded font that is not ready for rendering
- ScaledFont represents the combination of typeface and size for
rendering
For bitmap fonts, we will often not have an exact match for requested
sizes. Return the closest match instead of a nullptr.
LibWeb is currently the only user of this API. If it needs to be
configurable in the future to only allow exact matches, we can add a
parameter or another method at that time.
Instead of fetching a generic set of metrics for each glyph, only fetch
the advance when that's all we need.
This is extremely hot in LibWeb text layout, where it makes a nice dent.
It's like ScaledFont::with_size(), except that it guarantees that the
result is non-null and ScaledFont. (Smart pointers don't allow
covariant return types, else we could just narrow down the return
type of with_size() while still overriding the base method.)
No behavior change.
Before this change, we would only cache and reuse Gfx::ScaledFont
instances for downloaded CSS fonts.
By moving it into Gfx::VectorFont, we get caching for all vector fonts,
including local system TTFs etc.
This avoids a *lot* of style invalidations in LibWeb, since we now vend
the same Gfx::Font pointer for the same font when used repeatedly.
This updates fonts so rather than rastering directly to a bitmap, you
can extract paths for glyphs. This is then used to implement a
Gfx::Path::text("some text", font) API, that if given a vector font
appends the path of the text to your Gfx::Path. This then allows
arbitrary manipulation of the text (rotation, skewing, etc), paving the
way for Word Art in Serenity.
Before this change we always returned the font's point size as the
x-height which was basically never correct.
We now get it from the OS/2 table (if one with version >= 2 is available
in the file). Otherwise we fall back to using the ascent of the 'x'
glyph. Most fonts appear to have a sufficiently modern OS/2 table.
Ultimately, we should find a way to route all emoji access through
the font code, but for now, this patch adds a special case for fonts
that are known to have embedded color bitmaps so we can test them.
This patch does three things:
- Font::has_color_bitmaps() (true if CBLC and CBDT are present)
- Glyph now knows when its bitmap comes from a color bitmap font
- Painter draws color bitmap glyphs with the appropriate scaling etc
This returns the font's size (distance between ascender and descender)
in pixels, rounded up to the nearest integer.
This is the number we want to use in a lot of UI code, so let's have
a friendly API for it instead of ceil'ing the pixel_size() in a million
random places.
This adds the option to pass a subpixel offset when fetching a glyph
from a font, this offset is currently snapped to thirds of a pixel
(i.e. 0, 0.33, 0.66). This is then used when rasterizing the glyph,
which is then cached like usual.
Note that when using subpixel offsets you're trading a bit of space
for accuracy. With the current third of a pixel offsets you can end
up with up to 9 bitmaps per glyph.