This will be used by the inspector, for showing style sheet contents.
Identifying a specific style sheet is a bit tricky. Depending on where
it came from, a style sheet may have a URL, it might be associated with
a DOM element, both, or neither. This varied information is wrapped in
a new StyleSheetIdentifier struct.
At the same time, simplify CMakeLists magic for libraries that want to
include Swift code in the library. The Lib-less name of the library is
now always the module name for the library with any Swift additions,
extensions, etc. All vfs overlays now live in a common location to make
finding them easier from CMake functions. A new pattern is needed for
the Lib-less modules to re-export their Cxx counterparts.
We don't actually generate any such events ourselves. But Google Lens
will create one with the DataTransfer attribute set to that of any drop
event we send it.
Instead of CSSColorValue holding a Gfx::Color, make it an abstract class
with subclasses for each different color function, to match the Typed-OM
spec. This means moving the color calculations from the parsing code to
the `to_color()` method on the style value.
This lets us have calc() inside a color function, instead of having to
fully resolve the color at parse time. The canvas fillStyle tests have
been updated to reflect this.
The other test change is Screenshot/css-color-functions.html: previously
we produced slightly different colors for an alpha of 0.5 and one of
50%, and this incorrect behavior was baked into the test. So now it's
more correct. :^)
The drag-and-drop processing model allows for users to drag around
either elements within the DOM or objects completely outside the DOM.
This drag event can either end without action (via cancellation or user
input), or in a drop event, where the dragged object is dropped onto
another element within the DOM.
The processing model is rather large. This implements enough of it to
allow the UI process to specifically handle dragging objects outside of
the DOM onto the DOM. For example, dragging an image from the OS file
manager onto a file-upload input element. This does not implement the
ability to drag DOM elements.
The identifier "Protocol" is claimed by Objective-C and Swift for use
by the language's built-in protocol conformance feature, which is
similar to Rust traits or Java interfaces.
Rename LibProtocol -> LibRequests, and its namespace from Protocol to
Requests to accomodate this.
For a long time, we've used two terms, inconsistently:
- "Identifier" is a spec term, but refers to a sequence of alphanumeric
characters, which may or may not be a keyword. (Keywords are a
subset of all identifiers.)
- "ValueID" is entirely non-spec, and is directly called a "keyword" in
the CSS specs.
So to avoid confusion as much as possible, let's align with the spec
terminology. I've attempted to change variable names as well, but
obviously we use Keywords in a lot of places in LibWeb and so I may
have missed some.
One exception is that I've not renamed "valid-identifiers" in
Properties.json... I'd like to combine that and the "valid-types" array
together eventually, so there's no benefit to doing an extra rename
now.
Before this change AddClipRect was a "special" because it didn't respect
scroll frame offset and was meant to be recorded using viewport-relative
coordinates. The motivation behind this was to record a "final" clip
rectangle computed by intersecting all clip rectangles used by a clip
frame. The disadvantage of this approach is that it blocks us from
implementing an optimisation to reuse display list if the only change is
in the scroll offset, because any scroll offset change leads to
invalidating all AddClipRect items within a list.
This change aligns AddClipRect with the rest of display list items by
making it account for scroll frame offset. It required discontinuing
the recording of the intersection of all clip rectangles within a clip
frame and instead producing an AddClipRect for each of them.
A nice side effect is the removal of code that shifts clip rectangle by
`enclosing_scroll_offset()` in a bunch of places, because now it happens
automatically in `DisplayList::apply_scroll_offsets()`.
For the SVG <use> element, we want to support loading HTML documents
that have a SVG element inside of it pointed to by the URL fragment.
In this situation we would need to fetch and parse the entire document
in SharedImageRequest (so that we can still cache the SVGs). Rename
SharedImageRequest to SharedResourceRequest to make the class a little
more generic for future usecases.
The main incentive is much better performance. We could have gone a bit
further in optimizing the Skia painter to blit glyphs produced by LibGfx
more efficiently from the glyph atlas, but eventually, we also want Skia
to improve correctness.
This change does not completely replace LibGfx in text handling. It's
still used at all stages, including layout, up until display list
replaying.
This is `counter(name, style?)` or `counters(name, link, style?)`. The
difference being, `counter()` matches only the nearest level (eg, "1"),
and `counters()` combines all the levels in the tree (eg, "3.4.1").
These control the state of CSS counters.
Parsing code for `reversed(counter-name)` is implemented, but disabled
for now until we are able to resolve values for those.
This represents each element's set of CSS counters.
https://drafts.csswg.org/css-lists-3/#css-counters-set
Counters are resolved while building the tree. Most elements will not
have any counters to keep track of, so as an optimization, we don't
create a CountersSet object until the element actually needs one.
In order to properly support counters on pseudo-elements, the
CountersSet needs to go somewhere else. However, my experiments with
placing it on the Layout::Node kept hitting a wall. For now, this is
fairly simple at least.
This is an AudioNode representing the final audio destination and is
what the user will ultimately hear.
This node is used as one of the connecting nodes in athenacrisis.com
Add a placeholder for the interface without anything backing it for now.
We currently have 2 base64 coders: one in AK, another in LibWeb for a
"forgiving" implementation. ECMA-262 has an upcoming proposal which will
require a third implementation.
Instead, let's use the base64 implementation that is used by Node.js and
recommended by the upcoming proposal. It handles forgiving decoding as
well.
Our users of AK's implementation should be fine with the forgiving
implementation. The AK impl originally had naive forgiving behavior, but
that was removed solely for performance reasons.
Using http://mattmahoney.net/dc/enwik8.zip (100MB unzipped) as a test,
performance of our old home-grown implementations vs. the simdutf
implementation (on Linux x64):
Encode Decode
AK base64 0.226s 0.169s
LibWeb base64 N/A 1.244s
simdutf 0.161s 0.047s
unofficial-skia is a vcpkg-specific package. With this change ladybird
can be built against skia as provided by system package managers such as
guix, mingw, and (soon) nix. All those packages include a .pc file, so
we use pkg-config.
Skia now uses GPU-accelerated painting on Linux if Vulkan is available.
Most of the performance gain is currently negated by reading the GPU
backend back into RAM to pass it to the Browser process. In the future,
this could be improved by sharing GPU-allocated memory across the
Browser and WebContent processes.