Processes are either alive (with many substates), dead or forgiven.
A dead process is forgiven when the parent waitpid()s on it.
Dead orphans are also forgiven.
There's a lot of work to be done around this.
This is quite cool! The syscall entry point plumbs the register dump
down to sys$fork(), which uses it to set up the child process's TSS
in order to resume execution right after the int 0x80 fork() call. :^)
This works pretty well, although there is some problem with the kernel
alias mappings used to clone the parent process's regions. If I disable
the MM::release_page_directory() code, there's no problem. Probably there's
a premature freeing of a physical page somehow.
This shows some info about the MM. Right now it's just the zone count
and the number of free physical pages. Lots more can be added.
Also added "exit" to sh so we can nest shells and exit from them.
I also noticed that we were leaking all the physical pages, so fixed that.
This took me a couple hours. :^)
The ELF loading code now allocates a single region for the entire
file and creates virtual memory mappings for the sections as needed.
Very nice!
It's implemented as a separate process. How cute is that.
Tasks now have a current working directory. Spawned tasks inherit their
parent task's working directory.
Currently everyone just uses "/" as there's no way to chdir().
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
of text from /dev/keyboard and then try launching the specified
executable by calling spawn().
There are definitely bugs in here, but we're moving on forward.