The current implementation of DevFS resembles the linux devtmpfs, and
not the traditional DevFS, so let's rename it to better represent the
direction of the development in regard to this filesystem.
The abbreviation for DevTmpFS is still "dev", because it doesn't add
value as a commandline option to make it longer.
In quick summary - DevFS in unix OSes is simply a static filesystem, so
device nodes are generated and removed by the kernel code. DevTmpFS
is a "modern reinvention" of the DevFS, so it is much more like a TmpFS
in the sense that not only it's stored entirely in RAM, but the userland
is responsible to add and remove devices nodes as it sees fit, and no
kernel code is directly being involved to keep the filesystem in sync.
In order to make this kind of operation simpler, we no longer use a
Vector to store pointers to DevFSDeviceInode, but an IntrusiveList is
used instead. Also, we only allow to remove device nodes for now, but
in theory we can allow to remove all kinds of files from the DevFS.
These files are not marked as block devices or character devices so they
are not meant to be used as device nodes. The filenames are formatted to
the pattern "major:minor", but a Userland program need to call the parse
these format and inspect the the major and minor numbers and create the
real device nodes in /dev.
Later on, it might be a good idea to ensure we don't create new
SysFSComponents on the heap for each Device, but rather generate
them only when required (and preferably to not create a SysFSComponent
at all if possible).
Devices might be removed and inserted at anytime, so let's ensure we
always do these kind of operations with a good known state of the
HashMap.
The VirtIO code was modified to create devices outside the IRQ handler,
so now it works with the new locking of the devices singleton, but a
better approach might be needed later on.
These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.
Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.
Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
Don't create these device nodes in the Kernel, so we essentially enforce
userspace (SystemServer) to take control of this operation and to decide
how to create these device nodes.
This makes the DevFS to resemble linux devtmpfs, and allows us to remove
a bunch of unneeded overriding implementations of device name creation
in the Kernel.
TmpFS inodes rely on the call to Inode::one_ref_left() to unregister
themselves from the inode cache in TmpFS.
When moving various kernel classes to ListedRefCounted for safe unref()
while participating on lists, I forgot to make ListedRefCounted check
for (and call) one_ref_left() & will_be_destroyed() on the CRTP class.
This patch moves everything from KBufferImpl into KBuffer instead.
One layer of indirection is removed, and the whole thing is massively
simplified. :^)
This patch adds KBufferBuilder::try_create() and treats it like anything
else that can fail. And so, failure to allocate the initial internal
buffer of the builder will now propagate an ENOMEM to the caller. :^)
This was a weird KBuffer API that assumed failure was impossible.
This patch converts it to a modern KResultOr<NonnullOwnPtr<KBuffer>> API
and updates the two clients to the new style.
Sockets remember their last error code in the SO_ERROR field, so we need
to take special care to remember this when returning an error.
This patch adds a SOCKET_TRY() that works like TRY() but also calls
set_so_error() on the failure path.
There's probably a lot more code that should be using this, but that's
outside the scope of this patch.
We don't really have anywhere to propagate the error in NetworkTask at
the moment, since it runs in its own kernel thread and has no direct
userspace caller.
Make use of the new FileDescription::try_serialize_absolute_path() to
avoid String in favor of KString throughout much of sys$execve() and
its helpers.
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.