For now, all Resources are implemented with a modification time, but the
public API has been left as an Optional since abstractly, not all
resources will have a modification time.
Previously, we were accessing the performance through the current
window object. Thus caused a crash when `animate()` was called on an
element within a document with no associated window object. The global
object is now used to access the performance object in places where
a window object is not guaranteed to exist.
Once we have built up a cache, we can use that internally for operations
on the collection, instead of copying over the list of elements every
time.
On a synthentic benchmark of a page with ~500 link elements, this
results in a 45% percent speedup on my machine.
```html
<body>
<ul>
<li><a href="#">Link 1</a></li>
...
<li><a href="#">Link N</a></li>
</ul>
<script>
window.onload = function() {
const startTime = performance.now();
for (let i = 0; i < 1_000_000; ++i) {
const numLinks = document.links.length;
}
const endTime = performance.now();
const timeTaken = endTime - startTime;
console.log(timeTaken);
};
</script>
</body>
</html>
```
Only the coordinates get transposed -- the bitmaps apparently don't.
And all the prose amounts to "if the transposed bit is set, swap
instance s and t coordinates before painting", as far as I can tell.
Makes pages 3/4 and 7/8 in 0001346.pdf render. (But here the feature
isn't used to render transposed text -- it just has stripes that keep s
roughy constant, which would normally produce vertical runs but here
produces regular horizontal runs. It's not clear to me why this feature
is used for these pages!)
This collection has some pretty strange behaviour, particularly with the
IsHTMLDDA slot which is defined in the javascript spec specifically for
this object.
This commit implements pretty much all of this interface, besides from
the custom [[Call]].
There is also no caching over this collection. Since it is a live
collection over the entire document, the performance is never going to
be great, and I am not convinced any speedup for this legacy interface
is worth a massive cache.
These changes do not solve hanging `location.reload()` and
`location.go()` but only align implementation with the latest edits in
the specification.
`WindowProxy-Get-after-detaching-from-browsing-context` test output is
affected because `iframe.remove();` no longer synchronously does
destruction of a document, but queues a task on event loop.
Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
Going via the `ViewportPaintable` missed some steps (in particular
computing clip rects), which meant nested SVGs within SVGs-as-images
were completely clipped.
Allocating a MemoryInstance or TableInstance from Store would result in
a reference to a stack allocated {Memory,Table}Type that would
immediately fall out of scope.
The MemoryInstance case was causing ASAN issues for a LibWeb based test
- I don't have a reproducer for TableInstance, but it looks like it
suffers from the exact same problem.
This adds an IPC for chromes to mute a tab. When muted, we trigger an
internal volume change notification and indicate that the user agent has
overriden the media volume.
For example, if a page has multiple audio elements all actively playing
audio, we don't want to broadcast a play state change when only one of
them stop playing.
The T.800 spec says there should only be one 'colr' box, but the
extended jpx file format spec in T.801 annex M allows having multiple.
Method 2 is a basic ICC profile, while method 3 (jpx-only) allows full
ICC profiles. Support that.
For the test, I opened buggie.png in Photoshop, converted it to
grayscale, and saved it as a JPEG2000, with "JP2 Compatible" checked
and "Include Transparency" unchecked. I also unchecked "Include
Metadata", and "Lossless". I left "Fast Mode" checked and the quality
at the default 50.