Commit Graph

6 Commits

Author SHA1 Message Date
Shannon Booth
c2988a7dd5 LibJS: Don't directly teach the heap about the javascript VM or Realm
Instead, smuggle it in as a `void*` private data and let Javascript
aware code cast out that pointer to a VM&.

In order to make this split, rename JS::Cell to JS::CellImpl. Once we
have a LibGC, this will become GC::Cell. CellImpl then has no specific
knowledge of the VM& and Realm&. That knowledge is instead put into
JS::Cell, which inherits from CellImpl. JS::Cell is responsible for
JavaScript's realm initialization, as well as converting of the void*
private data to what it knows should be the VM&.
2024-11-14 15:38:45 +01:00
Shannon Booth
2f6bcb3538 LibJS: Remove some unused runtime headers from Heap folder 2024-11-13 11:08:35 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Andreas Kling
961b4f2577 LibJS: Add missing copyright headers 2020-03-18 20:21:06 +01:00
Andreas Kling
a119b61782 LibJS: Add Handle<T>, a strong C++ handle for keeping GC objects alive
This is pretty heavy and unoptimized, but it will do the trick for now.
Basically, Heap now has a HashTable<HandleImpl*> and you can call
JS::make_handle(T*) to construct a Handle<T> that guarantees that the
pointee will always survive GC until the Handle<T> is destroyed.
2020-03-18 20:03:17 +01:00