We treat all NativeFunctions as strict mode and thus window function
which were called in a global context (i.e. `setTimeout(f, 0)`) got a
null this_value. But we really need to treat all functions not defined
by the ECMAScript specification as non-strict. In most cases this won't
matter however since Window is also the global_object we have an extra
bit of logic.
To fix this more correctly we would need to track the strictness of
NativeFunctions.
Otherwise it will try to convert it to a string later anyway. And as far
as I'm aware there are no style properties with just a number or
JavaScript symbol as name.
We immediately use this in CSSStyleDeclaration to fix that "background"
in element.style did not return true.
This is the mechanism used in css3test.com for detecting support of
features.
Declares all wide character handling functions in wctype.h. All calls
are forwarded to the corresponding character handling function in
ctype.h.
These functions are declared, but not implemented:
- iswctype
- wctype
- towctrans
- wctrans
This should also resolve a build issue with the 'sed' port getting
confused with iswprint being declared twice. Seems like it expected
more functions from wctype.h and then had a backup strategy of adding
its own wctype.h.
This patch changes the semantics of purgeable memory.
- AnonymousVMObject now has a "purgeable" flag. It can only be set when
constructing the object. (Previously, all anonymous memory was
effectively purgeable.)
- AnonymousVMObject now has a "volatile" flag. It covers the entire
range of physical pages. (Previously, we tracked ranges of volatile
pages, effectively making it a page-level concept.)
- Non-volatile objects maintain a physical page reservation via the
committed pages mechanism, to ensure full coverage for page faults.
- When an object is made volatile, it relinquishes any unused committed
pages immediately. If later made non-volatile again, we then attempt
to make a new committed pages reservation. If this fails, we return
ENOMEM to userspace.
mmap() now creates purgeable objects if passed the MAP_PURGEABLE option
together with MAP_ANONYMOUS. anon_create() memory is always purgeable.
Instead of crashing when we can't make the back buffer non-volatile,
we now transition the window into single-buffered mode instead
(assuming it was originally in double-buffered mode.)
This reduces GUI fidelity a bit (by potentially making windows flicker
during repaint) but since it's only triggered in low-memory conditions,
it seems like a reasonable thing to sacrifice in order for the system
to carry on.
This patch also stops us from allocating entirely new backing stores
after the old ones were purged. If they were purged but reallocated
just fine, there's no need to allocate new memory again. We already
have fresh zero-filled pages in the existing bitmap at this point.
Making a bitmap non-volatile after being volatile may fail to allocate
physical pages after the kernel stole the old pages in a purge.
This is different from the pages being purged, but reallocated. In that
case, they are simply replaced with zero-fill-on-demand pages as if
they were freshly allocated.
This was a really weird thing to begin with, purgeable bitmaps were
basically regular bitmaps without a physical memory reservation.
Since all the clients of this code ended up populating the bitmaps
with pixels immediately after allocating them anyway, there was no
need to avoid the reservation.
Instead, all Gfx::Bitmaps are now purgeable, in the sense that they
can be marked as volatile or non-volatile.
The only difference here is that allocation failure is surfaced when
we try to create the bitmap instead of during the handling of a
subsequent page fault.
This prevents GUI::TextBox and the `Paste & Go` action in the browser
from trying to paste a bitmap. Also, the paste action is enabled
and disabled on clipboard change to reflect if the clipboard data
can be pasted.
In my case the mail server responded with the following after selecting
a mailbox (in the Mail application):
* OK [CLOSED] Previous mailbox closed.
* FLAGS (\Answered \Flagged ...)
* OK [PERMANENTFLAGS (\Answered \Flagged ... \*)] Flags permitted.
* 2 EXISTS
* 0 RECENT
* OK [UIDVALIDITY 1234567890] UIDs valid
* OK [UIDNEXT 12345] Predicted next UID
* OK [HIGHESTMODSEQ 123456] Highest
A6 OK [READ-WRITE] Select completed (0.002 secs).
The [CLOSED] part threw the parser off as it was expecting a space after
the atom following the opening bracket, which would actually lead to a
crash of Mail (AK::Optional::value() without value).
This patch adds the box-shadow rendering to Boxes. We do parse the
blur-radius of a box-shadow but we don't use it for now as the Filter
in the system don't seem quite powerful enough yet to handle that.
This adds support for box-shadows to the DeprecatedCSSParser. When it
encounters a box-shadow property, the following syntaxes can get parsed:
- box-shadow: <offset_x> <offset_y> <color>
- box-shadow: <offset_x> <offset_y> <blur_radius> <color>
There is other possible data following the property, but those aren't
supported for now.
This patch spreads box-shadows around:
- The Values important to box-shadows are stored in a BoxShadowData
struct
- StyleProperties knows how to construct such a struct from a
BoxShadowStyleValue and a Node knows how to ask for it
- CalculatedValues contain BoxShadowData and expose them
Otherwise we'd just loop trying to parse it over and over again, for
instance in `/a{/` or `/a{1,/`.
Unless we're parsing in Annex B mode, which allows `{` as a normal
ExtendedSourceCharacter.
This patch finally adds the actual calculation that goes into calc()
expressions. When the resolution of a Length that is a calculated value
the parsed CalculatedStyleValue gets traversed and appropriate values
get calculated.