Commit Graph

110 Commits

Author SHA1 Message Date
Luke Wilde
71746c47c2 LibWeb/WebGL: Bind default frame/render buffer when binding is null
This fixes the depth issues on github.com, as the depth commands are
now sent to the right frame/render buffer.
2025-01-08 17:55:17 +03:00
Luke Wilde
e5d59a2d42 LibWeb/WebGL2: Implement getSyncParameter 2025-01-08 17:55:17 +03:00
Luke Wilde
49c966b4e7 LibWeb/WebGL2: Implement uniform{1,2,3,4}ui 2025-01-08 17:55:17 +03:00
Luke Wilde
2f26ade426 LibWeb/WebGL2: Implement copyBufferSubData 2025-01-08 17:55:17 +03:00
Luke Wilde
db2d8f8f17 LibWeb/WebGL2: Implement bindBufferRange 2025-01-08 17:55:17 +03:00
Luke Wilde
c30c1d65f4 LibWeb/WebGL2: Implement clearBuffer{fv,iv,uiv,fi} 2025-01-08 17:55:17 +03:00
Luke Wilde
f627c91bf3 LibWeb/WebGL2: Implement deleteSampler 2025-01-08 17:55:17 +03:00
Luke Wilde
09ad685238 LibWeb/WebGL2: Implement samplerParameter{i,f} 2025-01-08 17:55:17 +03:00
Luke Wilde
42cce393f4 LibWeb/WebGL2: Implement drawElementsInstanced 2025-01-08 17:55:17 +03:00
Luke Wilde
c05fa44cf8 LibWeb/WebGL2: Implement vertexAttribDivisor 2025-01-08 17:55:17 +03:00
Luke Wilde
b6bc5912d6 LibWeb/WebGL: Implement tex(Sub)Image2D with TexImageSource 2025-01-08 17:55:17 +03:00
Luke Wilde
f66f01ce53 LibWeb/WebGL: Implement getUniformBlockIndex 2025-01-08 17:55:17 +03:00
Luke Wilde
216d5b33be LibWeb/WebGL: Enforce minimum size when resizing existing context
Previously the enforcement was only done on creation. Not enforcing it
on change would cause a crash if the canvas width/height was set to
zero or less.
2025-01-08 17:55:17 +03:00
Luke Wilde
8e453d5069 LibWeb/WebGL: Preserve original bound objects to return in getParameter
Required by https://qwasm2.m-h.org.uk, which adds a custom `name`
attribute to objects it generates. It then gets some of these objects
out with getParameter, and expects the `name` attribute to be there.
2025-01-08 17:55:17 +03:00
Luke Wilde
c067271897 LibWeb/WebGL2: Implement getActiveUniformBlockParameter 2025-01-08 17:55:17 +03:00
Luke Wilde
191ceb0f61 LibWeb/WebGL2: Implement getActiveUniformBlockName 2025-01-08 17:55:17 +03:00
Luke Wilde
7957793863 LibWeb/WebGL2: Implement uniformBlockBinding 2025-01-08 17:55:17 +03:00
Luke Wilde
28a73dc392 LibWeb/WebGL: Implement deleteRenderbuffer 2025-01-08 17:55:17 +03:00
Luke Wilde
e26b524721 LibWeb/WebGL2: Implement invalidateFramebuffer 2025-01-08 17:55:17 +03:00
Luke Wilde
63b792c205 LibWeb/WebGL2: Implement bufferSubData with offset and length 2025-01-08 17:55:17 +03:00
Luke Wilde
18ea91715b LibWeb/WebGL2: Implement bufferData with offset and length 2025-01-08 17:55:17 +03:00
Aliaksandr Kalenik
30d915c361 LibGfx+LibWeb: Specify bottom left origin for WebGL's PaintingSurface
By doing that we eliminate the need for the vertical flip flag.

As a side effect it fixes the bug when doing:
`canvasContext2d.drawImage(canvasWithWebGLContext, 0, 0);`
produced a flipped image because we didn't account for different origin
while serializing PaintingSurface into Gfx::Bitmap.

Visual progress on https://ciechanow.ski/curves-and-surfaces/
2024-12-20 20:47:45 +01:00
Aliaksandr Kalenik
c9105955f6 LibWeb/WebGL: Add support for ANGLEInstancedArrays extension
This is only WebGL 1.0 extension. It's enabled in ANGLE by default.

Progress on https://ciechanow.ski/curves-and-surfaces/ that relies on
this extension.
2024-12-20 15:31:58 +01:00
Aliaksandr Kalenik
07635d4554 LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context 2024-12-19 13:38:43 +01:00
Aliaksandr Kalenik
cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
2024-12-19 13:38:43 +01:00
Luke Wilde
160c15444b LibWeb/WebGL2: Implement blitFramebuffer 2024-12-14 09:06:28 +01:00
Luke Wilde
4a4263d869 LibWeb/WebGL2: Implement readBuffer 2024-12-14 09:06:28 +01:00
Luke Wilde
db89b478ff LibWeb/WebGL2: Implement renderbufferStorageMultisample 2024-12-14 09:06:28 +01:00
Luke Wilde
8b07af9801 LibWeb/WebGL2: Implement bindBufferBase 2024-12-14 09:06:28 +01:00
Luke Wilde
6e42f401f9 LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
50b4d65540 LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
766f4d2ec4 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
e6ebec853b LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
5cde82ac80 LibWeb/WebGL2: Implement texStorage3D 2024-12-14 09:06:28 +01:00
Luke Wilde
776328e2e7 LibWeb/WebGL2: Implement getInternalformatParameter 2024-12-14 09:06:28 +01:00
Luke Wilde
0207487199 LibWeb/WebGL2: Implement deleteSync 2024-12-14 09:06:28 +01:00
Luke Wilde
ff8a9549f1 LibWeb/WebGL2: Implement clientWaitSync 2024-12-14 09:06:28 +01:00
Luke Wilde
135ceb387e LibWeb/WebGL2: Implement fenceSync 2024-12-14 09:06:28 +01:00
Luke Wilde
bc9ae79a47 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView 2024-12-14 09:06:28 +01:00
Luke Wilde
f4f3e446a2 LibWeb/WebGL2: Implement bindSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
8a9d1de1cf LibWeb/WebGL2: Implement createSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
71521a7004 LibWeb/WebGL2: Implement WebGL 1 version of bufferSubData 2024-12-14 09:06:28 +01:00
Luke Wilde
bd1cc239df LibWeb/WebGL2: Implement uniformMatrix{2,3,4}fv 2024-12-14 09:06:28 +01:00
Aliaksandr Kalenik
897883f947 LibWeb/WebGL: Implement texStorage2D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
cfff38a176 LibWeb/WebGL: Implement uniform{1,2,3,4}{i,f}v calls for WebGL2 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
73479d3f94 LibWeb/WebGL: Implement drawBuffers() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
145bb0f849 LibWeb/WebGL: Implement getSupportedExtensions() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
af4f0c5a81 LibWeb/WebGL: Implement texImage3D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
ba19328b98 LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
4e8ec1e793 LibWeb/WebGL: Implement readPixels() 2024-12-13 09:19:10 +01:00