/* * Copyright (c) 2025, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace DevTools { class NodeActor final : public Actor { public: static constexpr auto base_name = "node"sv; static NonnullRefPtr create(DevToolsServer&, String name, WeakPtr); virtual ~NodeActor() override; virtual void handle_message(StringView type, JsonObject const&) override; private: NodeActor(DevToolsServer&, String name, WeakPtr); WeakPtr m_walker; }; }