#include "WindowManager.h" #include "Painter.h" #include "Widget.h" #include "Window.h" #include "AbstractScreen.h" WindowManager& WindowManager::the() { static WindowManager* s_the = new WindowManager; return *s_the; } WindowManager::WindowManager() { } WindowManager::~WindowManager() { } void WindowManager::paintWindowFrames() { for (auto* window : m_windows) paintWindowFrame(*window); } void WindowManager::paintWindowFrame(Window& window) { Painter p(*AbstractScreen::the().rootWidget()); printf("WM: paintWindowFrame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height()); static const int windowFrameWidth = 2; static const int windowTitleBarHeight = 16; Rect topRect { window.x() - windowFrameWidth, window.y() - windowTitleBarHeight - windowFrameWidth, window.width() + windowFrameWidth * 2, windowTitleBarHeight + windowFrameWidth }; Rect bottomRect { window.x() - windowFrameWidth, window.y() + window.height(), window.width() + windowFrameWidth * 2, windowFrameWidth }; Rect leftRect { window.x() - windowFrameWidth, window.y(), windowFrameWidth, window.height() }; Rect rightRect { window.x() + window.width(), window.y(), windowFrameWidth, window.height() }; static const Color windowBorderColor(0x00, 0x00, 0x80); static const Color windowTitleColor(0xff, 0xff, 0xff); Rect borderRect { topRect.x() - 1, topRect.y() - 1, topRect.width() + 2, windowFrameWidth + windowTitleBarHeight + window.rect().height() + 4 }; p.drawRect(borderRect, Color(255, 255, 255)); borderRect.inflate(2, 2); p.drawRect(borderRect, windowBorderColor); p.fillRect(topRect, windowBorderColor); p.fillRect(bottomRect, windowBorderColor); p.fillRect(leftRect, windowBorderColor); p.fillRect(rightRect, windowBorderColor); p.drawText(topRect, window.title(), Painter::TextAlignment::Center, windowTitleColor); } void WindowManager::addWindow(Window& window) { m_windows.set(&window); } void WindowManager::notifyTitleChanged(Window& window) { printf("[WM] ]Window{%p} title set to '%s'\n", &window, window.title().characters()); } void WindowManager::notifyRectChanged(Window& window, const Rect& oldRect, const Rect& newRect) { printf("[WM] Window %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, oldRect.x(), oldRect.y(), oldRect.width(), oldRect.height(), newRect.x(), newRect.y(), newRect.width(), newRect.height()); }