/* * Copyright (c) 2025, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace DevTools { class PreferenceActor final : public Actor { public: static constexpr auto base_name = "preference"sv; static NonnullRefPtr create(DevToolsServer&, ByteString name); virtual ~PreferenceActor() override; virtual void handle_message(StringView type, JsonObject const&) override; private: PreferenceActor(DevToolsServer&, ByteString name); }; }