/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace Kernel { typedef u64 TimerId; struct Timer : public RefCounted { TimerId id; u64 expires; Function callback; bool operator<(const Timer& rhs) const { return expires < rhs.expires; } bool operator>(const Timer& rhs) const { return expires > rhs.expires; } bool operator==(const Timer& rhs) const { return id == rhs.id; } Timer(u64 expires, Function&& callback) : expires(expires) , callback(move(callback)) { } }; class TimerQueue { public: TimerQueue(); static TimerQueue& the(); TimerId add_timer(NonnullRefPtr&&); RefPtr add_timer_without_id(const timespec& timeout, Function&& callback); TimerId add_timer(timeval& timeout, Function&& callback); bool cancel_timer(TimerId id); bool cancel_timer(const NonnullRefPtr&); void fire(); private: void update_next_timer_due(); void add_timer_locked(NonnullRefPtr); timespec ticks_to_time(u64 ticks) const; u64 time_to_ticks(const timespec&) const; u64 m_next_timer_due { 0 }; u64 m_timer_id_count { 0 }; u64 m_ticks_per_second { 0 }; SinglyLinkedList> m_timer_queue; }; }