#include "SoundPlayerWidget.h" #include #include #include #include #include SoundPlayerWidget::SoundPlayerWidget(NonnullRefPtr connection, AWavLoader& loader) : m_manager(PlaybackManager(connection, loader)) { set_fill_with_background_color(true); set_layout(make(Orientation::Vertical)); layout()->set_margins({ 2, 2, 2, 2 }); m_sample_ratio = PLAYBACK_MANAGER_RATE / static_cast(loader.sample_rate()); auto status_widget = GWidget::construct(this); status_widget->set_fill_with_background_color(true); status_widget->set_layout(make(Orientation::Horizontal)); m_elapsed = GLabel::construct(status_widget); m_elapsed->set_frame_shape(FrameShape::Container); m_elapsed->set_frame_shadow(FrameShadow::Sunken); m_elapsed->set_frame_thickness(2); m_elapsed->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill); m_elapsed->set_preferred_size(80, 0); m_sample_widget = SampleWidget::construct(status_widget); m_remaining = GLabel::construct(status_widget); m_remaining->set_frame_shape(FrameShape::Container); m_remaining->set_frame_shadow(FrameShadow::Sunken); m_remaining->set_frame_thickness(2); m_remaining->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill); m_remaining->set_preferred_size(80, 0); m_slider = Slider::construct(Orientation::Horizontal, this); m_slider->set_min(0); m_slider->set_max(normalize_rate(static_cast(loader.total_samples()))); m_slider->on_knob_released = [&](int value) { m_manager.seek(denormalize_rate(value)); }; auto control_widget = GWidget::construct(this); control_widget->set_fill_with_background_color(true); control_widget->set_layout(make(Orientation::Horizontal)); control_widget->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed); control_widget->set_preferred_size(0, 30); control_widget->layout()->set_margins({ 10, 2, 10, 2 }); control_widget->layout()->set_spacing(10); m_play = GButton::construct(control_widget); m_play->set_icon(*m_pause_icon); m_play->on_click = [this](GButton& button) { button.set_icon(m_manager.toggle_pause() ? *m_play_icon : *m_pause_icon); }; auto stop = GButton::construct(control_widget); stop->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/stop.png")); stop->on_click = [&](GButton&) { m_manager.stop(); }; m_status = GLabel::construct(this); m_status->set_frame_shape(FrameShape::Box); m_status->set_frame_shadow(FrameShadow::Raised); m_status->set_frame_thickness(4); m_status->set_text_alignment(TextAlignment::CenterLeft); m_status->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed); m_status->set_preferred_size(0, 18); m_status->set_text(String::format( "Sample rate %uHz, %u channels, %u bits per sample", loader.sample_rate(), loader.num_channels(), loader.bits_per_sample())); update_position(0); m_manager.on_update = [&]() { update_ui(); }; m_manager.play(); } SoundPlayerWidget::~SoundPlayerWidget() { } SoundPlayerWidget::Slider::~Slider() { } int SoundPlayerWidget::normalize_rate(int rate) const { return static_cast(rate * m_sample_ratio); } int SoundPlayerWidget::denormalize_rate(int rate) const { return static_cast(rate / m_sample_ratio); } void SoundPlayerWidget::update_ui() { m_sample_widget->set_buffer(m_manager.current_buffer()); m_play->set_icon(m_manager.is_paused() ? *m_play_icon : *m_pause_icon); update_position(m_manager.connection()->get_played_samples()); } void SoundPlayerWidget::update_position(const int position) { int total_norm_samples = position + normalize_rate(m_manager.last_seek()); float seconds = (total_norm_samples / static_cast(PLAYBACK_MANAGER_RATE)); float remaining_seconds = m_manager.total_length() - seconds; m_elapsed->set_text(String::format( "Position:\n%u:%02u.%02u", static_cast(seconds / 60), static_cast(seconds) % 60, static_cast(seconds * 100) % 100)); m_remaining->set_text(String::format( "Remaining:\n%u:%02u.%02u", static_cast(remaining_seconds / 60), static_cast(remaining_seconds) % 60, static_cast(remaining_seconds * 100) % 100)); m_slider->set_value(total_norm_samples); }