#pragma once #include "Color.h" #include "Rect.h" #include "Size.h" #include #include #include class GraphicsBitmap : public Retainable { public: static RetainPtr create(const Size&); static RetainPtr create_wrapper(const Size&, RGBA32*); static RetainPtr load_from_file(const String& path, const Size&); static RetainPtr create_with_shared_buffer(int shared_buffer_id, const Size&, RGBA32* buffer = nullptr); ~GraphicsBitmap(); RGBA32* scanline(int y); const RGBA32* scanline(int y) const; Rect rect() const { return { {}, m_size }; } Size size() const { return m_size; } int width() const { return m_size.width(); } int height() const { return m_size.height(); } size_t pitch() const { return m_pitch; } int shared_buffer_id() const { return m_shared_buffer_id; } private: GraphicsBitmap(const Size&); GraphicsBitmap(const Size&, RGBA32*); GraphicsBitmap(int shared_buffer_id, const Size&, RGBA32*); Size m_size; RGBA32* m_data { nullptr }; size_t m_pitch { 0 }; bool m_mmaped { false }; int m_shared_buffer_id { -1 }; }; inline RGBA32* GraphicsBitmap::scanline(int y) { return reinterpret_cast((((byte*)m_data) + (y * m_pitch))); } inline const RGBA32* GraphicsBitmap::scanline(int y) const { return reinterpret_cast((((const byte*)m_data) + (y * m_pitch))); }