#include WSCursor::WSCursor(Retained&& bitmap, const Point& hotspot) : m_bitmap(move(bitmap)) , m_hotspot(hotspot) { } WSCursor::~WSCursor() { } Retained WSCursor::create(Retained&& bitmap) { return adopt(*new WSCursor(move(bitmap), bitmap->rect().center())); } Retained WSCursor::create(Retained&& bitmap, const Point& hotspot) { return adopt(*new WSCursor(move(bitmap), hotspot)); } RetainPtr WSCursor::create(WSStandardCursor standard_cursor) { switch (standard_cursor) { case WSStandardCursor::None: return nullptr; case WSStandardCursor::Arrow: return create(*GraphicsBitmap::load_from_file("/res/cursors/arrow.png")); case WSStandardCursor::IBeam: return create(*GraphicsBitmap::load_from_file("/res/cursors/i-beam.png")); } ASSERT_NOT_REACHED(); }