Files
ladybird/Kernel/FileSystem/DiskBackedFileSystem.h
Andreas Kling 1fc2612667 Kernel: Make DiskBackedFS::read_block() write to client-provided memory
Instead of having DiskBackedFS allocate a ByteBuffer, leave it to each
client to provide buffer space.

This is significantly faster in many cases where we can use a stack
buffer and avoid heap allocation entirely.
2019-09-30 11:04:30 +02:00

34 lines
831 B
C++

#pragma once
#include "FileSystem.h"
#include <AK/ByteBuffer.h>
class DiskCache;
class DiskBackedFS : public FS {
public:
virtual ~DiskBackedFS() override;
virtual bool is_disk_backed() const override { return true; }
DiskDevice& device() { return *m_device; }
const DiskDevice& device() const { return *m_device; }
virtual void flush_writes() override;
protected:
explicit DiskBackedFS(NonnullRefPtr<DiskDevice>&&);
bool read_block(unsigned index, u8* buffer) const;
bool read_blocks(unsigned index, unsigned count, u8* buffer) const;
bool write_block(unsigned index, const ByteBuffer&);
bool write_blocks(unsigned index, unsigned count, const ByteBuffer&);
private:
DiskCache& cache() const;
NonnullRefPtr<DiskDevice> m_device;
mutable OwnPtr<DiskCache> m_cache;
};