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Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
31 lines
1.7 KiB
Plaintext
31 lines
1.7 KiB
Plaintext
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x60 [BFC] children: not-inline
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BlockContainer <(anonymous)> at (0,0) content-size 800x0 children: inline
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TextNode <#text>
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BlockContainer <body> at (8,8) content-size 780x0 children: inline
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TextNode <#text>
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BlockContainer <div.left> at (9,9) content-size 50x50 floating [BFC] children: inline
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line 0 width: 39.21875, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 5, rect: [14.390625,9 39.21875x17.46875]
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"Left1"
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TextNode <#text>
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TextNode <#text>
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BlockContainer <div.right> at (737,9) content-size 50x50 floating [BFC] children: inline
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line 0 width: 48.3125, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 6, rect: [737.84375,9 48.3125x17.46875]
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"Right1"
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TextNode <#text>
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TextNode <#text>
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BlockContainer <div.left> at (61,9) content-size 50x50 floating [BFC] children: inline
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line 0 width: 41.6875, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 5, rect: [65.15625,9 41.6875x17.46875]
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"Left2"
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TextNode <#text>
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TextNode <#text>
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BlockContainer <div.right> at (685,9) content-size 50x50 floating [BFC] children: inline
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line 0 width: 50.78125, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 6, rect: [685,9 50.78125x17.46875]
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"Right2"
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TextNode <#text>
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TextNode <#text>
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