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https://github.com/fergalmoran/ladybird.git
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This patch introduces code generation for the WindowServer IPC with its clients. The client/server endpoints are defined by the two .ipc files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc It now becomes significantly easier to add features and capabilities to WindowServer since you don't have to know nearly as much about all the intricate paths that IPC messages take between LibGUI and WSWindow. The new system also uses significantly less IPC bandwidth since we're now doing packed serialization instead of passing fixed-sized structs of ~600 bytes for each message. Some repaint coalescing optimizations are lost in this conversion and we'll need to look at how to implement those in the new world. The old CoreIPC::Client::Connection and CoreIPC::Server::Connection classes are removed by this patch and replaced by use of ConnectionNG, which will be renamed eventually. Goodbye, old WindowServer IPC. You served us well :^)
207 lines
5.5 KiB
C++
207 lines
5.5 KiB
C++
#pragma once
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#include <AK/String.h>
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#include <Kernel/KeyCode.h>
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#include <LibCore/CEvent.h>
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#include <LibDraw/Rect.h>
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#include <WindowServer/WSCursor.h>
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#include <WindowServer/WSWindowType.h>
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class WSEvent : public CEvent {
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public:
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enum Type {
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Invalid = 3000,
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WM_DeferredCompose,
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MouseMove,
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MouseDown,
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MouseDoubleClick,
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MouseUp,
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MouseWheel,
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WindowEntered,
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WindowLeft,
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KeyDown,
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KeyUp,
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WindowActivated,
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WindowDeactivated,
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WindowCloseRequest,
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WindowResized,
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WM_WindowRemoved,
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WM_WindowStateChanged,
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WM_WindowRectChanged,
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WM_WindowIconBitmapChanged,
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};
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WSEvent() {}
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explicit WSEvent(Type type)
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: CEvent(type)
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{
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}
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virtual ~WSEvent() {}
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bool is_mouse_event() const { return type() == MouseMove || type() == MouseDown || type() == MouseDoubleClick || type() == MouseUp || type() == MouseWheel; }
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bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
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};
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enum class MouseButton : u8 {
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None = 0,
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Left = 1,
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Right = 2,
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Middle = 4,
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};
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class WSKeyEvent final : public WSEvent {
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public:
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WSKeyEvent(Type type, int key, char character, u8 modifiers)
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: WSEvent(type)
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, m_key(key)
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, m_character(character)
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, m_modifiers(modifiers)
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{
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}
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int key() const { return m_key; }
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bool ctrl() const { return m_modifiers & Mod_Ctrl; }
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bool alt() const { return m_modifiers & Mod_Alt; }
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bool shift() const { return m_modifiers & Mod_Shift; }
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bool logo() const { return m_modifiers & Mod_Logo; }
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u8 modifiers() const { return m_modifiers; }
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char character() const { return m_character; }
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private:
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friend class WSEventLoop;
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friend class WSScreen;
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int m_key { 0 };
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char m_character { 0 };
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u8 m_modifiers { 0 };
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};
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class WSMouseEvent final : public WSEvent {
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public:
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WSMouseEvent(Type type, const Point& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta = 0)
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: WSEvent(type)
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, m_position(position)
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, m_buttons(buttons)
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, m_button(button)
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, m_modifiers(modifiers)
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, m_wheel_delta(wheel_delta)
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{
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}
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Point position() const { return m_position; }
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int x() const { return m_position.x(); }
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int y() const { return m_position.y(); }
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MouseButton button() const { return m_button; }
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unsigned buttons() const { return m_buttons; }
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unsigned modifiers() const { return m_modifiers; }
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int wheel_delta() const { return m_wheel_delta; }
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WSMouseEvent translated(const Point& delta) const { return WSMouseEvent((Type)type(), m_position.translated(delta), m_buttons, m_button, m_modifiers, m_wheel_delta); }
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private:
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Point m_position;
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unsigned m_buttons { 0 };
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MouseButton m_button { MouseButton::None };
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unsigned m_modifiers { 0 };
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int m_wheel_delta { 0 };
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};
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class WSResizeEvent final : public WSEvent {
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public:
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WSResizeEvent(const Rect& old_rect, const Rect& rect)
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: WSEvent(WSEvent::WindowResized)
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, m_old_rect(old_rect)
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, m_rect(rect)
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{
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}
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Rect old_rect() const { return m_old_rect; }
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Rect rect() const { return m_rect; }
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private:
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Rect m_old_rect;
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Rect m_rect;
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};
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class WSWMEvent : public WSEvent {
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public:
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WSWMEvent(Type type, int client_id, int window_id)
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: WSEvent(type)
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, m_client_id(client_id)
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, m_window_id(window_id)
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{
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}
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int client_id() const { return m_client_id; }
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int window_id() const { return m_window_id; }
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private:
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int m_client_id;
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int m_window_id;
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};
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class WSWMWindowRemovedEvent : public WSWMEvent {
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public:
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WSWMWindowRemovedEvent(int client_id, int window_id)
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: WSWMEvent(WSEvent::WM_WindowRemoved, client_id, window_id)
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{
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}
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};
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class WSWMWindowStateChangedEvent : public WSWMEvent {
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public:
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WSWMWindowStateChangedEvent(int client_id, int window_id, const String& title, const Rect& rect, bool is_active, WSWindowType window_type, bool is_minimized)
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: WSWMEvent(WSEvent::WM_WindowStateChanged, client_id, window_id)
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, m_title(title)
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, m_rect(rect)
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, m_active(is_active)
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, m_window_type(window_type)
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, m_minimized(is_minimized)
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{
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}
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String title() const { return m_title; }
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Rect rect() const { return m_rect; }
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bool is_active() const { return m_active; }
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WSWindowType window_type() const { return m_window_type; }
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bool is_minimized() const { return m_minimized; }
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private:
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String m_title;
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Rect m_rect;
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bool m_active;
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WSWindowType m_window_type;
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bool m_minimized;
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};
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class WSWMWindowIconBitmapChangedEvent : public WSWMEvent {
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public:
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WSWMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Size& icon_size)
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: WSWMEvent(WSEvent::WM_WindowIconBitmapChanged, client_id, window_id)
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, m_icon_buffer_id(icon_buffer_id)
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, m_icon_size(icon_size)
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{
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}
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int icon_buffer_id() const { return m_icon_buffer_id; }
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const Size icon_size() const { return m_icon_size; }
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private:
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int m_icon_buffer_id;
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Size m_icon_size;
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};
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class WSWMWindowRectChangedEvent : public WSWMEvent {
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public:
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WSWMWindowRectChangedEvent(int client_id, int window_id, const Rect& rect)
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: WSWMEvent(WSEvent::WM_WindowRectChanged, client_id, window_id)
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, m_rect(rect)
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{
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}
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Rect rect() const { return m_rect; }
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private:
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Rect m_rect;
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};
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