Files
ladybird/Servers/WindowServer/WindowServer.ipc
Andreas Kling 411058b2a3 WindowServer+LibGUI: Implement basic color theming
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.

The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.

When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.

This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.

To get one of the theme colors, use the Color(SystemColor) constructor:

    painter.fill_rect(rect, SystemColor::HoverHighlight);

Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.

All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-23 20:33:01 +01:00

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endpoint WindowServer = 2
{
Greet() => (i32 client_id, Rect screen_rect, i32 system_theme_buffer_id)
CreateMenubar() => (i32 menubar_id)
DestroyMenubar(i32 menubar_id) => ()
CreateMenu(String menu_title) => (i32 menu_id)
DestroyMenu(i32 menu_id) => ()
AddMenuToMenubar(i32 menubar_id, i32 menu_id) => ()
SetApplicationMenubar(i32 menubar_id) => ()
AddMenuItem(i32 menu_id, i32 identifier, i32 submenu_id, String text, bool enabled, bool checkable, bool checked, String shortcut, i32 icon_buffer_id) => ()
AddMenuSeparator(i32 menu_id) => ()
UpdateMenuItem(i32 menu_id, i32 identifier, i32 submenu_id, String text, bool enabled, bool checkable, bool checked, String shortcut) => ()
CreateWindow(
Rect rect,
bool has_alpha_channel,
bool modal,
bool resizable,
bool fullscreen,
bool show_titlebar,
float opacity,
Color background_color,
Size base_size,
Size size_increment,
i32 type,
String title) => (i32 window_id)
DestroyWindow(i32 window_id) => ()
SetWindowTitle(i32 window_id, String title) => ()
GetWindowTitle(i32 window_id) => (String title)
SetWindowRect(i32 window_id, Rect rect) => ()
GetWindowRect(i32 window_id) => (Rect rect)
InvalidateRect(i32 window_id, Vector<Rect> rects) =|
DidFinishPainting(i32 window_id, Vector<Rect> rects) =|
SetGlobalCursorTracking(i32 window_id, bool enabled) => ()
SetWindowOpacity(i32 window_id, float opacity) => ()
SetWindowBackingStore(i32 window_id, i32 bpp, i32 pitch, i32 shared_buffer_id, bool has_alpha_channel, Size size, bool flush_immediately) => ()
GetClipboardContents() => (i32 shared_buffer_id, i32 content_size, String content_type)
SetClipboardContents(i32 shared_buffer_id, i32 content_size, String content_type) => ()
WM_SetActiveWindow(i32 client_id, i32 window_id) =|
WM_SetWindowMinimized(i32 client_id, i32 window_id, bool minimized) =|
WM_StartWindowResize(i32 client_id, i32 window_id) =|
WM_PopupWindowMenu(i32 client_id, i32 window_id, Point screen_position) =|
WM_SetWindowTaskbarRect(i32 client_id, i32 window_id, Rect rect) =|
SetWindowHasAlphaChannel(i32 window_id, bool has_alpha_channel) => ()
MoveWindowToFront(i32 window_id) => ()
SetFullscreen(i32 window_id, bool fullscreen) => ()
PopupMenu(i32 menu_id, Point screen_position) => ()
DismissMenu(i32 menu_id) => ()
AsyncSetWallpaper(String path) =|
SetResolution(Size resolution) => ()
SetWindowIconBitmap(i32 window_id, i32 icon_buffer_id, Size icon_size) => ()
GetWallpaper() => (String path)
SetWindowOverrideCursor(i32 window_id, i32 cursor_type) => ()
StartDrag(String text, String data_type, String data, i32 bitmap_id, Size bitmap_size) => (bool started)
}