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Also add the CanvasRenderingContext2D APIs to go along with it. Note that it can't be used for anything yet.
6 lines
137 B
Plaintext
6 lines
137 B
Plaintext
[Exposed=(Window,Worker)]
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interface CanvasGradient {
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// opaque object
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undefined addColorStop(double offset, DOMString color);
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};
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