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This synchronous approach to inodes is silly, obviously. I need to rework it so that the in-memory CoreInode object is the canonical inode, and then we just need a sync() that flushes pending changes to disk.
17 lines
287 B
C++
17 lines
287 B
C++
#include <stdio.h>
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#include <utime.h>
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#include <sys/types.h>
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int main(int argc, char** argv)
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{
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if (argc != 2) {
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fprintf(stderr, "usage: touch <path>\n");
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return 1;
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}
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int rc = utime(argv[1], nullptr);
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if (rc < 0)
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perror("utime");
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return 0;
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}
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