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56301688e41de416f77f2a787a920e55925e9349
ladybird
/
Userland
/
Libraries
/
LibSoftGPU
History
Jelle Raaijmakers
62285e0569
LibSoftGPU: Use multiplication instead of division for linear fog
...
Sampling profiling shows a reduction of nearly 60% for the linear fog calculation case.
2023-02-18 01:45:00 +01:00
..
Buffer
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Clipper.cpp
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Clipper.h
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CMakeLists.txt
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Config.h
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Device.cpp
LibSoftGPU: Use multiplication instead of division for linear fog
2023-02-18 01:45:00 +01:00
Device.h
LibSoftGPU: Use multiplication instead of division for linear fog
2023-02-18 01:45:00 +01:00
Image.cpp
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Image.h
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ISA.h
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PixelConverter.cpp
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PixelConverter.h
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PixelQuad.h
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Sampler.cpp
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Sampler.h
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Shader.cpp
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Shader.h
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ShaderCompiler.cpp
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ShaderCompiler.h
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ShaderProcessor.cpp
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ShaderProcessor.h
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SIMD.h
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Triangle.h
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