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When trying to figure out the correct implementation, we now have a very
strong distinction on plugins that are well suited for sniffing, and
plugins that need a MIME type to be chosen.
Instead of having multiple calls to non-static virtual sniff methods for
each Image decoding plugin, we have 2 static methods for each
implementation:
1. The sniff method, which in contrast to the old method, gets a
ReadonlyBytes parameter and ensures we can figure out the result
with zero heap allocations for most implementations.
2. The create method, which just creates a new instance so we don't
expose the constructor to everyone anymore.
In addition to that, we have a new virtual method called initialize,
which has a per-implementation initialization pattern to actually ensure
each implementation can construct a decoder object, and then have a
correct context being applied to it for the actual decoding.
21 lines
512 B
C++
21 lines
512 B
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/TGALoader.h>
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#include <stddef.h>
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#include <stdint.h>
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extern "C" int LLVMFuzzerTestOneInput(uint8_t const* data, size_t size)
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{
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auto decoder_or_error = Gfx::TGAImageDecoderPlugin::create({ data, size });
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if (decoder_or_error.is_error())
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return 0;
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auto decoder = decoder_or_error.release_value();
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decoder->initialize();
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(void)decoder->frame(0);
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return 0;
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}
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