Files
ladybird/Userland/Libraries/LibJS/Bytecode/Label.h
Andreas Kling 5a08544138 LibJS/Bytecode: Keep instruction source mappings in Executable
Instead of storing source offsets with each instruction, we now keep
them in a side table in Executable.

This shrinks each instruction by 8 bytes, further improving locality.
2024-05-07 09:15:40 +02:00

49 lines
984 B
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Format.h>
namespace JS::Bytecode {
class BasicBlock;
class Label {
public:
explicit Label(BasicBlock const& block)
: m_block(&block)
{
}
// Used while compiling.
BasicBlock const& block() const { return *m_block; }
// Used after compiling.
size_t address() const { return m_address; }
void set_address(size_t address) { m_address = address; }
private:
union {
// Relevant while compiling.
BasicBlock const* m_block { nullptr };
// Relevant after compiling.
size_t m_address;
};
};
}
template<>
struct AK::Formatter<JS::Bytecode::Label> : AK::Formatter<FormatString> {
ErrorOr<void> format(FormatBuilder& builder, JS::Bytecode::Label const& label)
{
return AK::Formatter<FormatString>::format(builder, "@{:x}"sv, label.address());
}
};