Zaggy1024
5ea5ae85d2
LibAudio: Remove the strong reference to the PulseAudio control thread
...
Now that `Thread` keeps itself alive when it is running detached, we do
not need to hold onto it in the PulseAudio playback stream's internal
state object. This was a hack that did not work correctly because the
`Thread` object and its action `Function` would be deleted before the
action had exited and cause a crash.
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