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Some tools (e.g. ZoomTool) doesn't need layer to work. This commit makes mouse events fire even if there is no layer. This fixes a bug that ZoomTool didn't work when there is no layers.
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <LibGUI/Forward.h>
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#include <LibGfx/Point.h>
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namespace PixelPaint {
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class RectangleTool final : public Tool {
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public:
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RectangleTool();
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virtual ~RectangleTool() override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual GUI::Widget* get_properties_widget() override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Crosshair; }
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private:
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enum class Mode {
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Outline,
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Fill,
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Gradient,
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};
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void draw_using(GUI::Painter&, Gfx::IntRect const&);
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RefPtr<GUI::Widget> m_properties_widget;
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GUI::MouseButton m_drawing_button { GUI::MouseButton::None };
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Gfx::IntPoint m_rectangle_start_position;
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Gfx::IntPoint m_rectangle_end_position;
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Mode m_mode { Mode::Outline };
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};
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}
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