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GLES 2.0 is a subset of OpenGL, so we allow applications to compile
against LibGL as if it fully supports GLES 2.0.
Additionally, we set the definitions to an integer value of `1` so
applications that check for availability like this...
int main() { return GL_ES_VERSION_2_0; }
...can actually compile. At least ScummVM uses this, and Mesa defines
their constants in the same way:
44b9e11ddb/include/GL/gl.h (L105)