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Previously ByteBuffer would internally hold a RefPtr to the byte buffer and would behave like a reference type, i.e. copying a ByteBuffer would not create a duplicate byte buffer, but rather two objects which refer to the same internal buffer. This also changes ByteBuffer so that it has some internal capacity much like the Vector<T> type. Unlike Vector<T> however a byte buffer's data may be uninitialized. With this commit ByteBuffer makes use of the kmalloc_good_size() API to pick an optimal allocation size for its internal buffer.