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Frame::layout() drives everything now, it takes the DOM contained in the frame and puts it through the tree transformations.
16 lines
290 B
C++
16 lines
290 B
C++
#pragma once
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#include <LibHTML/Layout/LayoutNode.h>
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class Element;
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class LayoutInline : public LayoutNode {
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public:
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explicit LayoutInline(const Node&);
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virtual ~LayoutInline() override;
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virtual const char* class_name() const override { return "LayoutInline"; }
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private:
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};
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