Files
ladybird/Kernel/FileSystem/SysFS/Subsystems/Kernel/PowerStateSwitch.h
Liav A 75f01692b4 Kernel+Userland: Move /sys/firmware/power_state to /sys/kernel directory
Let's put the power_state global node into the /sys/kernel directory,
because that directory represents all global nodes and variables being
related to the Kernel. It's also a mutable node, that is more acceptable
being in the mentioned directory due to the fact that all other files in
the /sys/firmware directory are just firmware blobs and are not mutable
at all.
2022-10-25 15:33:34 -06:00

39 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <AK/Vector.h>
#include <Kernel/FileSystem/SysFS.h>
#include <Kernel/FileSystem/SysFS/Subsystems/Kernel/Directory.h>
#include <Kernel/KBuffer.h>
#include <Kernel/Library/LockRefPtr.h>
#include <Kernel/Memory/MappedROM.h>
#include <Kernel/Memory/Region.h>
#include <Kernel/PhysicalAddress.h>
#include <Kernel/VirtualAddress.h>
namespace Kernel {
class SysFSPowerStateSwitchNode final : public SysFSComponent {
public:
virtual StringView name() const override { return "power_state"sv; }
static NonnullLockRefPtr<SysFSPowerStateSwitchNode> must_create(SysFSDirectory const&);
virtual mode_t permissions() const override;
virtual ErrorOr<size_t> write_bytes(off_t, size_t, UserOrKernelBuffer const&, OpenFileDescription*) override;
virtual ErrorOr<void> truncate(u64) override;
private:
explicit SysFSPowerStateSwitchNode(SysFSDirectory const&);
void reboot();
void poweroff();
};
}