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By default, ScummVM will still run in software rendering mode, but the options to enable OpenGL will become available.
22 lines
929 B
Diff
22 lines
929 B
Diff
--- scummvm-2.5.1/configure 2021-12-24 22:19:28.000000000 +0000
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+++ scummvm-2.5.1-patched/configure 2022-01-09 21:55:40.753734211 +0000
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@@ -3998,7 +3998,7 @@
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amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | morphos | n64 | ps3 | psp2 | psp | riscos | wii)
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_posix=no
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;;
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- 3ds | android | androidsdl | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | switch | uclinux*)
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+ 3ds | android | androidsdl | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | serenity* | solaris* | sunos* | switch | uclinux*)
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_posix=yes
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;;
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os2-emx*)
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@@ -5538,6 +5538,9 @@
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mingw*)
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OPENGL_LIBS="-lopengl32"
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;;
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+ serenity*)
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+ OPENGL_LIBS="-lgl"
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+ ;;
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*)
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OPENGL_LIBS="-lGL"
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;;
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