Files
ladybird/VirtualFileSystem/CharacterDevice.h
Andreas Kling b46ae2bf09 Get rid of Vnode concept.
We already have an abstraction between Process and Inode/CharacterDevice/FIFO
and it's called FileDescriptor. :^)
2019-01-16 12:57:07 +01:00

39 lines
1020 B
C++

#pragma once
#include <AK/Retainable.h>
#include <AK/Types.h>
#include "Limits.h"
#include "FileDescriptor.h"
class Process;
class CharacterDevice : public Retainable<CharacterDevice> {
public:
virtual ~CharacterDevice();
InodeMetadata metadata() const { return { }; }
RetainPtr<FileDescriptor> open(int options);
virtual bool can_read(Process&) const = 0;
virtual bool can_write(Process&) const = 0;
virtual ssize_t read(Process&, byte* buffer, size_t bufferSize) = 0;
virtual ssize_t write(Process&, const byte* buffer, size_t bufferSize) = 0;
unsigned major() const { return m_major; }
unsigned minor() const { return m_minor; }
virtual bool is_tty() const { return false; }
virtual bool is_master_pty() const { return false; }
virtual int ioctl(Process&, unsigned request, unsigned arg);
protected:
CharacterDevice(unsigned major, unsigned minor) : m_major(major), m_minor(minor) { }
private:
unsigned m_major { 0 };
unsigned m_minor { 0 };
};