Files
ladybird/VirtualFileSystem/ZeroDevice.h
Andreas Kling bd3e77cc16 Pass the process to CharacterDevice::read/write.
This is much nicer than grabbing directly at 'current' inside a read().
2019-01-16 00:20:38 +01:00

17 lines
465 B
C++

#pragma once
#include "CharacterDevice.h"
class ZeroDevice final : public CharacterDevice {
AK_MAKE_ETERNAL
public:
ZeroDevice();
virtual ~ZeroDevice() override;
virtual ssize_t read(Process&, byte* buffer, size_t bufferSize) override;
virtual ssize_t write(Process&, const byte* buffer, size_t bufferSize) override;
virtual bool can_read(Process&) const override;
virtual bool can_write(Process&) const override { return true; }
};