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Since the Metal context is currently only used by LibGfx, it could be moved there to avoid having Metal as a dependency for everything that uses LibCore.
46 lines
951 B
C++
46 lines
951 B
C++
/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Noncopyable.h>
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#include <AK/RefCounted.h>
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#ifdef AK_OS_MACOS
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# include <LibGfx/MetalContext.h>
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#endif
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#ifdef USE_VULKAN
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# include <LibCore/VulkanContext.h>
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#endif
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class GrDirectContext;
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class SkSurface;
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namespace Gfx {
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class SkiaBackendContext : public RefCounted<SkiaBackendContext> {
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AK_MAKE_NONCOPYABLE(SkiaBackendContext);
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AK_MAKE_NONMOVABLE(SkiaBackendContext);
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public:
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#ifdef USE_VULKAN
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static RefPtr<SkiaBackendContext> create_vulkan_context(Core::VulkanContext&);
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#endif
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#ifdef AK_OS_MACOS
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static RefPtr<Gfx::SkiaBackendContext> create_metal_context(Gfx::MetalContext const&);
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#endif
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SkiaBackendContext() {};
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virtual ~SkiaBackendContext() {};
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virtual void flush_and_submit(SkSurface*) {};
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virtual GrDirectContext* sk_context() const = 0;
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};
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}
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