Files
ladybird/Servers/WindowServer/WSWindowSwitcher.cpp
Andreas Kling c7847d7c81 WindowServer+LibGUI: Mark window bitmaps volatile in occluded windows
WindowServer now tracks whether windows are occluded (meaning that
they are completely covered by one or more opaque windows sitting above
them.) This state is communicated to the windows via WindowStateChanged
messages, which then allow GWindow to mark its backing store volatile.

This reduces the effective memory impact of windows that are not at all
visible to the user. Very cool. :^)
2019-12-27 11:34:40 +01:00

152 lines
5.3 KiB
C++

#include <LibDraw/Font.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/StylePainter.h>
#include <WindowServer/WSEvent.h>
#include <WindowServer/WSScreen.h>
#include <WindowServer/WSWindowManager.h>
#include <WindowServer/WSWindowSwitcher.h>
static WSWindowSwitcher* s_the;
WSWindowSwitcher& WSWindowSwitcher::the()
{
ASSERT(s_the);
return *s_the;
}
WSWindowSwitcher::WSWindowSwitcher()
{
s_the = this;
}
WSWindowSwitcher::~WSWindowSwitcher()
{
}
void WSWindowSwitcher::set_visible(bool visible)
{
if (m_visible == visible)
return;
m_visible = visible;
WSWindowManager::the().recompute_occlusions();
if (m_switcher_window)
m_switcher_window->set_visible(visible);
if (!m_visible)
return;
refresh();
}
WSWindow* WSWindowSwitcher::selected_window()
{
if (m_selected_index < 0 || m_selected_index >= m_windows.size())
return nullptr;
return m_windows[m_selected_index].ptr();
}
void WSWindowSwitcher::on_key_event(const WSKeyEvent& event)
{
if (event.type() == WSEvent::KeyUp) {
if (event.key() == Key_Logo) {
if (auto* window = selected_window())
WSWindowManager::the().move_to_front_and_make_active(*window);
WSWindowManager::the().set_highlight_window(nullptr);
hide();
}
return;
}
if (event.key() != Key_Tab) {
WSWindowManager::the().set_highlight_window(nullptr);
hide();
return;
}
ASSERT(!m_windows.is_empty());
m_selected_index = (m_selected_index + 1) % m_windows.size();
ASSERT(m_selected_index < m_windows.size());
auto* highlight_window = m_windows.at(m_selected_index).ptr();
ASSERT(highlight_window);
WSWindowManager::the().set_highlight_window(highlight_window);
draw();
WSWindowManager::the().invalidate(m_rect);
}
void WSWindowSwitcher::draw()
{
auto& palette = WSWindowManager::the().palette();
Painter painter(*m_switcher_window->backing_store());
painter.fill_rect({ {}, m_rect.size() }, palette.window());
painter.draw_rect({ {}, m_rect.size() }, palette.threed_shadow2());
for (int index = 0; index < m_windows.size(); ++index) {
auto& window = *m_windows.at(index);
Rect item_rect {
padding(),
padding() + index * item_height(),
m_rect.width() - padding() * 2,
item_height()
};
Color text_color;
Color rect_text_color;
if (index == m_selected_index) {
painter.fill_rect(item_rect, palette.selection());
text_color = palette.selection_text();
rect_text_color = palette.threed_shadow1();
} else {
text_color = palette.window_text();
rect_text_color = palette.threed_shadow2();
}
item_rect.shrink(item_padding(), 0);
Rect thumbnail_rect = { item_rect.location().translated(0, 5), { thumbnail_width(), thumbnail_height() } };
if (window.backing_store()) {
painter.draw_scaled_bitmap(thumbnail_rect, *window.backing_store(), window.backing_store()->rect());
StylePainter::paint_frame(painter, thumbnail_rect.inflated(4, 4), palette, FrameShape::Container, FrameShadow::Sunken, 2);
}
Rect icon_rect = { thumbnail_rect.bottom_right().translated(-window.icon().width(), -window.icon().height()), { window.icon().width(), window.icon().height() } };
painter.fill_rect(icon_rect, palette.window());
painter.blit(icon_rect.location(), window.icon(), window.icon().rect());
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0), window.title(), WSWindowManager::the().window_title_font(), TextAlignment::CenterLeft, text_color);
painter.draw_text(item_rect, window.rect().to_string(), TextAlignment::CenterRight, rect_text_color);
}
}
void WSWindowSwitcher::refresh()
{
auto& wm = WSWindowManager::the();
WSWindow* selected_window = nullptr;
if (m_selected_index > 0 && m_windows[m_selected_index])
selected_window = m_windows[m_selected_index].ptr();
if (!selected_window)
selected_window = wm.highlight_window() ? wm.highlight_window() : wm.active_window();
m_windows.clear();
m_selected_index = 0;
int window_count = 0;
int longest_title_width = 0;
wm.for_each_visible_window_of_type_from_front_to_back(WSWindowType::Normal, [&](WSWindow& window) {
++window_count;
longest_title_width = max(longest_title_width, wm.font().width(window.title()));
if (selected_window == &window)
m_selected_index = m_windows.size();
m_windows.append(window.make_weak_ptr());
return IterationDecision::Continue;
},
true);
if (m_windows.is_empty()) {
hide();
return;
}
int space_for_window_rect = 180;
m_rect.set_width(thumbnail_width() + longest_title_width + space_for_window_rect + padding() * 2 + item_padding() * 2);
m_rect.set_height(window_count * item_height() + padding() * 2);
m_rect.center_within(WSScreen::the().rect());
if (!m_switcher_window)
m_switcher_window = WSWindow::construct(*this, WSWindowType::WindowSwitcher);
m_switcher_window->set_rect(m_rect);
draw();
}
void WSWindowSwitcher::refresh_if_needed()
{
if (m_visible) {
refresh();
WSWindowManager::the().invalidate(m_rect);
}
}