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152 lines
3.8 KiB
C++
152 lines
3.8 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Format.h>
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#include <AK/Platform.h>
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#pragma once
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namespace UserspaceEmulator {
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template<typename T>
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class ValueAndShadowReference;
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template<typename T>
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class ValueWithShadow {
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public:
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using ValueType = T;
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ValueWithShadow(T value, T shadow)
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: m_value(value)
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, m_shadow(shadow)
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{
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}
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ValueWithShadow(const ValueAndShadowReference<T>&);
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T value() const { return m_value; }
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T shadow() const { return m_shadow; }
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bool is_uninitialized() const
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{
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if constexpr (sizeof(T) == 4)
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return (m_shadow & 0x01010101) != 0x01010101;
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if constexpr (sizeof(T) == 2)
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return (m_shadow & 0x0101) != 0x0101;
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if constexpr (sizeof(T) == 1)
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return (m_shadow & 0x01) != 0x01;
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}
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void set_initialized()
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{
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if constexpr (sizeof(T) == 4)
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m_shadow = 0x01010101;
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if constexpr (sizeof(T) == 2)
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m_shadow = 0x0101;
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if constexpr (sizeof(T) == 1)
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m_shadow = 0x01;
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}
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private:
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T m_value;
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T m_shadow;
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};
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template<typename T>
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class ValueAndShadowReference {
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public:
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using ValueType = T;
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ValueAndShadowReference(T& value, T& shadow)
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: m_value(value)
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, m_shadow(shadow)
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{
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}
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bool is_uninitialized() const
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{
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if constexpr (sizeof(T) == 4)
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return (m_shadow & 0x01010101) != 0x01010101;
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if constexpr (sizeof(T) == 2)
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return (m_shadow & 0x0101) != 0x0101;
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if constexpr (sizeof(T) == 1)
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return (m_shadow & 0x01) != 0x01;
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}
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void operator=(const ValueWithShadow<T>&);
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T& value() { return m_value; }
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T& shadow() { return m_shadow; }
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const T& value() const { return m_value; }
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const T& shadow() const { return m_shadow; }
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private:
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T& m_value;
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T& m_shadow;
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};
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template<typename T>
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ALWAYS_INLINE ValueWithShadow<T> shadow_wrap_as_initialized(T value)
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{
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if constexpr (sizeof(T) == 8)
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return { value, 0x01010101'01010101LLU };
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if constexpr (sizeof(T) == 4)
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return { value, 0x01010101 };
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if constexpr (sizeof(T) == 2)
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return { value, 0x0101 };
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if constexpr (sizeof(T) == 1)
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return { value, 0x01 };
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}
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template<typename T, typename U>
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ALWAYS_INLINE ValueWithShadow<T> shadow_wrap_with_taint_from(T value, const U& taint_a)
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{
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if (taint_a.is_uninitialized())
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return { value, 0 };
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return shadow_wrap_as_initialized(value);
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}
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template<typename T, typename U, typename V>
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ALWAYS_INLINE ValueWithShadow<T> shadow_wrap_with_taint_from(T value, const U& taint_a, const V& taint_b)
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{
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if (taint_a.is_uninitialized() || taint_b.is_uninitialized())
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return { value, 0 };
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return shadow_wrap_as_initialized(value);
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}
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template<typename T, typename U, typename V, typename X>
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ALWAYS_INLINE ValueWithShadow<T> shadow_wrap_with_taint_from(T value, const U& taint_a, const V& taint_b, const X& taint_c)
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{
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if (taint_a.is_uninitialized() || taint_b.is_uninitialized() || taint_c.is_uninitialized())
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return { value, 0 };
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return shadow_wrap_as_initialized(value);
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}
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template<typename T>
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inline ValueWithShadow<T>::ValueWithShadow(const ValueAndShadowReference<T>& other)
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: m_value(other.value())
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, m_shadow(other.shadow())
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{
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}
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template<typename T>
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inline void ValueAndShadowReference<T>::operator=(const ValueWithShadow<T>& other)
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{
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m_value = other.value();
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m_shadow = other.shadow();
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}
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}
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template<typename T>
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struct AK::Formatter<UserspaceEmulator::ValueWithShadow<T>> : AK::Formatter<T> {
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void format(FormatBuilder& builder, UserspaceEmulator::ValueWithShadow<T> value)
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{
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return Formatter<T>::format(builder, value.value());
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}
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};
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