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I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
74 lines
2.9 KiB
C++
74 lines
2.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <WindowServer/WSCursor.h>
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#include <WindowServer/WSWindowManager.h>
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WSCursor::WSCursor(NonnullRefPtr<Gfx::Bitmap>&& bitmap, const Gfx::Point& hotspot)
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: m_bitmap(move(bitmap))
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, m_hotspot(hotspot)
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{
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}
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WSCursor::~WSCursor()
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{
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}
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NonnullRefPtr<WSCursor> WSCursor::create(NonnullRefPtr<Gfx::Bitmap>&& bitmap)
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{
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return adopt(*new WSCursor(move(bitmap), bitmap->rect().center()));
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}
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NonnullRefPtr<WSCursor> WSCursor::create(NonnullRefPtr<Gfx::Bitmap>&& bitmap, const Gfx::Point& hotspot)
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{
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return adopt(*new WSCursor(move(bitmap), hotspot));
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}
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RefPtr<WSCursor> WSCursor::create(WSStandardCursor standard_cursor)
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{
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switch (standard_cursor) {
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case WSStandardCursor::None:
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return nullptr;
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case WSStandardCursor::Arrow:
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return WSWindowManager::the().arrow_cursor();
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case WSStandardCursor::IBeam:
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return WSWindowManager::the().i_beam_cursor();
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case WSStandardCursor::ResizeHorizontal:
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return WSWindowManager::the().resize_horizontally_cursor();
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case WSStandardCursor::ResizeVertical:
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return WSWindowManager::the().resize_vertically_cursor();
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case WSStandardCursor::ResizeDiagonalTLBR:
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return WSWindowManager::the().resize_diagonally_tlbr_cursor();
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case WSStandardCursor::ResizeDiagonalBLTR:
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return WSWindowManager::the().resize_diagonally_bltr_cursor();
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case WSStandardCursor::Hand:
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return WSWindowManager::the().hand_cursor();
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case WSStandardCursor::Drag:
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return WSWindowManager::the().drag_cursor();
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}
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ASSERT_NOT_REACHED();
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}
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