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This macro goes at the top of every CObject-derived class like so:
class SomeClass : public CObject {
C_OBJECT(SomeClass)
public:
...
At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
18 lines
313 B
C++
18 lines
313 B
C++
#pragma once
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#include <LibGUI/GDialog.h>
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class ColorDialog final : public GDialog {
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C_OBJECT(ColorDialog)
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public:
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explicit ColorDialog(Color, CObject* parent = nullptr);
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virtual ~ColorDialog() override;
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Color color() const { return m_color; }
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private:
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void build();
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Color m_color;
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};
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