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Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
6 lines
108 B
C
6 lines
108 B
C
#pragma once
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#include <LibDraw/GraphicsBitmap.h>
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RefPtr<GraphicsBitmap> load_png(const StringView& path);
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