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This makes connections (particularly TLS-based ones) do the handshaking stuff only once. Currently the cache is configured to keep at most two connections evenly balanced in queue size, and with a grace period of 10s after the last queued job has finished (after which the connection will be dropped).
27 lines
571 B
CMake
27 lines
571 B
CMake
serenity_component(
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RequestServer
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TARGETS RequestServer
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)
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compile_ipc(RequestServer.ipc RequestServerEndpoint.h)
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compile_ipc(RequestClient.ipc RequestClientEndpoint.h)
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set(SOURCES
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ClientConnection.cpp
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ConnectionCache.cpp
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Request.cpp
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RequestClientEndpoint.h
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RequestServerEndpoint.h
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GeminiRequest.cpp
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GeminiProtocol.cpp
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HttpRequest.cpp
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HttpProtocol.cpp
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HttpsRequest.cpp
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HttpsProtocol.cpp
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main.cpp
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Protocol.cpp
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)
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serenity_bin(RequestServer)
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target_link_libraries(RequestServer LibCore LibIPC LibGemini LibHTTP)
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