Files
ladybird/Kernel/Devices/GPU/Intel/NativeGraphicsAdapter.h
Liav A. 69a3602237 Kernel/GPU: Rename GenericGraphicsAdapter => GPUDevice
GenericGraphicsAdapter is mouthful. Also, the idea is to move towards a
more advanced subsystem that handles GPUs, not merely graphics adapters.
2024-05-14 15:42:29 -06:00

39 lines
1020 B
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Devices/GPU/Definitions.h>
#include <Kernel/Devices/GPU/Intel/DisplayConnectorGroup.h>
#include <Kernel/Devices/GPU/Intel/NativeDisplayConnector.h>
#include <Kernel/Memory/PhysicalAddress.h>
#include <LibEDID/EDID.h>
namespace Kernel {
class IntelNativeGraphicsAdapter final
: public GPUDevice
, public PCI::Device {
public:
static ErrorOr<bool> probe(PCI::DeviceIdentifier const&);
static ErrorOr<NonnullLockRefPtr<GPUDevice>> create(PCI::DeviceIdentifier const&);
virtual ~IntelNativeGraphicsAdapter() = default;
virtual StringView device_name() const override { return "IntelNativeGraphicsAdapter"sv; }
private:
ErrorOr<void> initialize_adapter();
explicit IntelNativeGraphicsAdapter(PCI::DeviceIdentifier const&);
LockRefPtr<IntelDisplayConnectorGroup> m_connector_group;
};
}