By setting this hint, you indicate to OOPWV that the content inside will scale itself to the viewport size. In such situations, it's fine for OOPWV to reuse a scaled version of an outdated backing store while the view is being resized.
CardGame::add_stack()
ZlibCompressor
Core::Stream
GL_BLEND_DST
GL_BLEND_SRC
Compress::Zlib
Compress::ZlibDecompressor
File(Core::Stream::File& file, ...)