Files
ladybird/Kernel/Graphics/VGACompatibleAdapter.h
Liav A a9538b5879 Kernel/Graphics: Convert type method => bool vga compatible method
We never used that type method except in initialization in
GraphicsManagement, and we used it there to query whether the device is
VGA compatible or not.
2021-10-27 07:57:44 +03:00

58 lines
1.9 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <AK/Types.h>
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Graphics/Console/Console.h>
#include <Kernel/Graphics/FramebufferDevice.h>
#include <Kernel/Graphics/GraphicsDevice.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class VGACompatibleAdapter : public GraphicsDevice
, public PCI::Device {
AK_MAKE_ETERNAL
public:
static NonnullRefPtr<VGACompatibleAdapter> initialize_with_preset_resolution(PCI::DeviceIdentifier const&, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
static NonnullRefPtr<VGACompatibleAdapter> initialize(PCI::DeviceIdentifier const&);
virtual bool framebuffer_devices_initialized() const override { return !m_framebuffer_device.is_null(); }
virtual bool modesetting_capable() const override { return false; }
virtual bool double_framebuffering_capable() const override { return false; }
virtual bool vga_compatible() const override final { return true; }
virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) override;
virtual bool set_y_offset(size_t output_port_index, size_t y) override;
protected:
explicit VGACompatibleAdapter(PCI::Address);
private:
VGACompatibleAdapter(PCI::Address, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
// ^GraphicsDevice
virtual void initialize_framebuffer_devices() override;
virtual void enable_consoles() override;
virtual void disable_consoles() override;
protected:
PhysicalAddress m_framebuffer_address;
size_t m_framebuffer_width { 0 };
size_t m_framebuffer_height { 0 };
size_t m_framebuffer_pitch { 0 };
RefPtr<FramebufferDevice> m_framebuffer_device;
RefPtr<Graphics::Console> m_framebuffer_console;
};
}