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This encapsulates what our multi-client IPC servers typically do on
startup:
1. Create a Core::LocalServer
2. Take over a listening socket file descriptor from SystemServer
3. Set up an accept handler for incoming connections
IPC::MultiServer does all this for you! All you have to do is provide
the relevant client connection type as a template argument.
26 lines
737 B
C++
26 lines
737 B
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "ClientConnection.h"
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibIPC/MultiServer.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio recvfd sendfd accept rpath unix"));
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auto app = TRY(GUI::Application::try_create(arguments));
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auto server = TRY(IPC::MultiServer<NotificationServer::ClientConnection>::try_create());
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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TRY(Core::System::pledge("stdio recvfd sendfd accept rpath"));
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return app->exec();
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}
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