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81 lines
3.0 KiB
C#
81 lines
3.0 KiB
C#
// Copyright 2017 Brian Allred
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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namespace NYoutubeDL.Helpers
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{
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#region Using
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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#endregion
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/// <summary>
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/// Abstract class that extends the functionality of a traditional NotifyPropertyChanged implementation
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/// </summary>
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public abstract class NotifyPropertyChangedEx : INotifyPropertyChanged
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{
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/// <summary>
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/// Fires when property changes
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/// </summary>
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Fires the changed event whenever a property changes
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/// </summary>
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/// <param name="propertyName"></param>
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public virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
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{
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this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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/// <summary>
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/// Called by properties that wish to notify listeners about changes
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/// </summary>
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/// <typeparam name="T">
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/// Type being set
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/// </typeparam>
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/// <param name="field">
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/// Field being set (passed by reference in order to retain value)
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/// </param>
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/// <param name="value">
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/// New value for field
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/// </param>
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/// <param name="propertyName">
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/// The name of the property changing
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/// </param>
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/// <returns>
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/// Whether the property changed
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/// </returns>
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public bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
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{
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if (EqualityComparer<T>.Default.Equals(field, value))
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{
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return false;
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}
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field = value;
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this.OnPropertyChanged(propertyName);
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return true;
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}
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}
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} |